About the Company
Unity Technologies is the world’s leading platform for creating and operating real-time 3D (RT3D) content. Creators, ranging from game developers and artists to architects and automotive designers, use Unity to bring their most imaginative ideas to life. Our platform provides a comprehensive set of software solutions to create, run, and monetize interactive, real-time 2D and 3D content for mobile phones, tablets, PCs, consoles, and augmented and virtual reality devices. Join our team dedicated to pushing the boundaries of interactive experiences.
Job Description
We are seeking a highly skilled and passionate Technical Artist to join our innovative team in Green Bay, Wisconsin. In this role, you will be the bridge between our art and engineering teams, translating artistic vision into technical realities within our game engine. You will be instrumental in developing robust art pipelines, optimizing assets, and ensuring visual fidelity while maintaining performance targets across various platforms. This position is open to candidates requiring visa sponsorship. You will leverage your artistic eye and technical prowess to solve complex challenges, improve workflows, and empower artists to create stunning visuals efficiently. If you thrive in a collaborative environment and have a deep understanding of real-time graphics, engine architecture, and art asset creation, we encourage you to apply.
Key Responsibilities
- Develop, maintain, and optimize art pipelines and workflows, ensuring efficient asset creation and integration into the engine.
- Collaborate closely with artists and engineers to identify technical constraints, provide solutions, and establish best practices.
- Create and implement custom tools, scripts, and shaders to enhance artistic capabilities and improve visual quality.
- Profile and optimize game assets (models, textures, animations, VFX) to meet performance targets without compromising visual integrity.
- Provide technical support and guidance to the art team on engine features, asset specifications, and problem-solving.
- Research and evaluate new technologies, tools, and techniques to improve our content creation process.
- Participate in the planning and execution of art asset creation, ensuring technical feasibility and adherence to project goals.
Required Skills
- Proficiency with 3D content creation software (e.g., Maya, Blender, ZBrush).
- Strong scripting skills (e.g., Python, C#).
- Expertise with game engines (Unity, Unreal Engine).
- Understanding of real-time rendering, PBR workflows, and shader development (HLSL/GLSL).
- Experience with asset optimization techniques for various platforms.
- Familiarity with animation pipelines and rigging principles.
- Excellent communication and problem-solving skills.
Preferred Qualifications
- Bachelor’s degree in Computer Science, Game Development, Digital Art, or a related field.
- Experience with VFX creation tools (e.g., Houdini, Niagara).
- Knowledge of photogrammetry pipelines.
- Portfolio demonstrating strong technical and artistic skills in real-time environments.
- Experience working on shipped titles.
Perks & Benefits
- Comprehensive health, dental, and vision insurance.
- Paid time off and flexible work arrangements.
- Opportunities for professional development and continuing education.
- Generous 401(k) matching program.
- Employee stock purchase plan.
- Life and disability insurance.
- Employee assistance program.
How to Apply
Interested candidates are invited to submit their application by clicking the "Apply Now" button below. To ensure your application is considered, please include the following:
- A current resume
- A cover letter outlining your suitability for the role and your motivation for applying.
We review applications on a rolling basis and will contact shortlisted candidates for an interview.
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